dc.contributor.author |
Luković, Filip |
|
dc.contributor.editor |
Filipović, Vladimir |
|
dc.contributor.editor |
Marić, Filip |
|
dc.date.accessioned |
2019-05-14T13:12:08Z |
|
dc.date.available |
2019-05-14T13:12:08Z |
|
dc.date.issued |
2018 |
|
dc.identifier.uri |
http://hdl.handle.net/123456789/4780 |
|
dc.description.provenance |
Submitted by Slavisha Milisavljevic (slavisha) on 2019-05-14T13:12:08Z
No. of bitstreams: 1
masLukovic_Filip.pdf: 2069961 bytes, checksum: da0652e8720e1f88a577485d9ce4cbb0 (MD5) |
en |
dc.description.provenance |
Made available in DSpace on 2019-05-14T13:12:08Z (GMT). No. of bitstreams: 1
masLukovic_Filip.pdf: 2069961 bytes, checksum: da0652e8720e1f88a577485d9ce4cbb0 (MD5)
Previous issue date: 2018 |
en |
dc.format.medium |
A4 |
en_US |
dc.language.iso |
sr |
en_US |
dc.publisher |
Beograd |
en_US |
dc.title |
Primena evolutivnih algoritama za proceduralno generisanje sadržaja u video igrama |
en_US |
mf.document.pages |
57 |
en_US |
mf.contributor.editor-in-chief |
Filipović, Vladimir |
|